24 May
2022
24 May
'22
8:52 p.m.
Next 5 patches in my queue, mostly fixing issues with older GPUs / drivers. -- v2: wined3d: Add some state table consistency checking to context_invalidate_state(). wined3d: Assert that the CS queue size is a power of two. wined3d: Allow blits with fixups in the FFP blitter without a shader backend. d3d9/tests: Fix typo. wined3d: Don't touch GL sRGB decode state when not supported. https://gitlab.winehq.org/wine/wine/-/merge_requests/101