2 Dec
2019
2 Dec
'19
9:57 a.m.
On 12/2/19 6:59 AM, Henri Verbeet wrote:
On Thu, 28 Nov 2019 at 09:24, Zebediah Figura <z.figura12(a)gmail.com> wrote:
@@ -1921,11 +1904,6 @@ static void state_init_default(struct wined3d_state *state, const struct wined3d
init_default_sampler_states(state->sampler_states);
- state->blend_factor.r = 1.0f; - state->blend_factor.g = 1.0f; - state->blend_factor.b = 1.0f; - state->blend_factor.a = 1.0f; - This one should stay, right?
Yep, thanks for catching that. I swear I looked over this several times to make sure I was only touching the stateblock_state, and I still missed this :-/