15 Jul
2021
15 Jul
'21
3:42 a.m.
July 14, 2021 9:20 PM, "Henri Verbeet" <hverbeet(a)gmail.com> wrote:
+#define RANGE_STRING_SIZE 24 + +static void register_range_format_string(char range_str[RANGE_STRING_SIZE], + const struct vkd3d_shader_register_range *range) +{ + if (range->last != ~0u) + sprintf(range_str, "[%u:%u]", range->first, range->last); + else + sprintf(range_str, "[%u:*]", range->first); +} +
I'd prefer building that on top of the string buffer cache.
Where is this located?