9 Nov
2017
9 Nov
'17
7:33 a.m.
On 9 November 2017 at 16:45, Alex Henrie <alexhenrie24(a)gmail.com> wrote:
- *pangle = 2.0f * acosf(pq->w); + *pangle = 2.0f * acos(pq->w); /* acosf has too much rounding error */ Does that rounding error by any chance get better if you replace "acosf(x)" with "atan2f(sqrtf((1.0f - x) * (1.0f + x)), x)"?