26 Nov
2019
26 Nov
'19
6:48 a.m.
November 26, 2019 2:15 AM, "Chip Davis" <cdavis(a)codeweavers.com> wrote:
+ device->feature_options4.Native16BitShaderOpsSupported = features->shaderInt16;
I think this also needs shaderFloat16 from VK_KHR_shader_float16_int8.
Chip
I guess it can always be false for now. It's for SM 6.2 anyway. Conor