��static HRESULT WINAPI directx8_QueryInterface(IDirectX8 *iface, REFIID riid, void **ppv)
@@ -237,9 +440,11 @@ static HRESULT WINAPI directx8_DirectPlayAddressCreate(IDirectX8 *iface, DirectP

��static HRESULT WINAPI directx8_Direct3DCreate(IDirectX8 *iface, Direct3D8 **ret)
��{
-�� �� FIXME("(%p): stub!\n", ret);
+�� �� HRESULT res = direct3d8_create(ret);

-�� �� return E_NOTIMPL;
+�� �� TRACE("(%p) -> (%x)\n", ret, res);
+
+�� �� return res;
��}

That's an unusual way to arrange things. Why don't you return as "return direct3d8_create();" ?