30 Oct
2019
30 Oct
'19
9:07 p.m.
Liam Middlebrook <lmiddlebrook(a)nvidia.com> wrote:
+@ stdcall D3DX11SaveTextureToFileA(ptr ptr long ptr) +@ stdcall D3DX11SaveTextureToFileW(ptr ptr long ptr) ... +@ stdcall D3DX11SaveTextureToFileA(ptr ptr long ptr) +@ stdcall D3DX11SaveTextureToFileW(ptr ptr long ptr)
Last parameter should be str/wstr. -- Dmitry.