29 Mar
2019
29 Mar
'19
7:03 p.m.
On 3/29/19 21:51, Henri Verbeet wrote:
On Thu, 28 Mar 2019 at 15:54, Paul Gofman <gofmanp(a)gmail.com> wrote:
+ hr = IDirect3DViewport_DeleteLight(viewport, light); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + hr = IDirect3DViewport_AddLight(viewport, light); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + No GetLight() for ddraw1?
The point of getting the light in ddraw[2,4] tests was to check dwFlags field remaining unchanged in D3DLIGHT2 structure, but there is no such a field in D3DLIGHT. Or am I missing something?