11 Sep
2013
11 Sep
'13
11:32 a.m.
On 11 September 2013 11:31, Stefan Dösinger <stefan(a)codeweavers.com> wrote:
@@ -1880,9 +1888,8 @@ struct wined3d_device WORD d3d_initialized : 1; WORD inScene : 1; /* A flag to check for proper BeginScene / EndScene call pairs */ WORD softwareVertexProcessing : 1; /* process vertex shaders using software or hardware */ - WORD useDrawStridedSlow : 1; WORD filter_messages : 1; - WORD padding : 8; + WORD padding : 1; I don't think that's quite right.