31 Mar
2012
31 Mar
'12
6:49 p.m.
On 31 March 2012 23:30, Christian Costa <titan.costa(a)gmail.com> wrote:
Do you have a better idea ?
My first guess would be to check if vertex buffers are perhaps supposed to take a reference to the D3D interface.
Btw, the problem is easily reproductible. The bugzlla entry contain the download link.
Yes, we have a lot of those.