29 Mar
2020
29 Mar
'20
1:29 p.m.
+ {DDSCAPS_TEXTURE | DDSCAPS_3DDEVICE, DDSCAPS2_TEXTUREMANAGE, DD_OK, + DDSCAPS_SYSTEMMEMORY | DDSCAPS_TEXTURE | DDSCAPS_3DDEVICE, + DDSCAPS2_TEXTUREMANAGE }, What happens if you try to create a device on such a surface or assign it as a render target for an existing device?
I expect the answer to be somewhere between "driver dependent error code" and "BSOD", but it would be good to check.