3 Jan
2013
3 Jan
'13
5:42 a.m.
Vincent Povirk <madewokherd(a)gmail.com> wrote:
+ hr = IWICBitmap_Lock(bitmap, NULL, WICBitmapLockWrite, &lock); + if (SUCCEEDED(hr)) + { + UINT buffersize; + BYTE *buffer; + + hr = IWICBitmapLock_GetDataPointer(lock, &buffersize, &buffer); + + memcpy(buffer, pbBuffer, uiHeight * cbStride); + + IWICBitmapLock_Release(lock); + }
It's better to actually check return value of IWICBitmapLock_GetDataPointer before memecpy(), or if that's not supposed to fail drop 'hr' assignment. My approach to pass buffer directly to BitmapImpl_Create looks much simpler than fiddling with IWICBitmap_Lock IMHO. -- Dmitry.