6 Oct
2008
6 Oct
'08
3:39 a.m.
2008/10/6 Austin English <austinenglish(a)gmail.com>:
- if(DepthStencilFormat != WINED3DFMT_D24S8) - FIXME("Add OpenGL context recreation support to SetDepthStencilSurface\n");
+ if(DepthStencilFormat != WINED3DFMT_D24S8) { + if (warn) { + FIXME("Add OpenGL context recreation support to SetDepthStencilSurface\n"); + warn = FALSE; + } + } Style issues aside, I don't think so. That FIXME is quite valid, and doesn't get printed *that* often. If you don't want to see the output, run with WINEDEBUG=-all, it should give a small performance boost as well.