14 May
2019
14 May
'19
12:03 p.m.
On Mon, 13 May 2019 at 23:04, Matteo Bruni <mbruni(a)codeweavers.com> wrote:
@@ -226,7 +226,7 @@ struct recorded_instruction
struct shader_arb_ctx_priv { - char addr_reg[20]; + char addr_reg[50]; Ideally you'd make this use a wined3d_string_buffer, of course.