Re: ddraw: Do not increase wined3d texture refcount in IDirect3DDevice7_GetTexture.
31 Jul
2011
31 Jul
'11
6:35 p.m.
On Friday 29 July 2011 17:17:45 Ričardas Barkauskas wrote:
This makes it behave like similar place in d3d8. The subject is confusing, otherwise it looks OK.
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Stefan Dösinger