[PATCH vkd3d 1/3] tests: Add more tests for mapping texture on custom heaps.
Signed-off-by: Zhiyi Zhang <zzhang(a)codeweavers.com> --- tests/d3d12.c | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/tests/d3d12.c b/tests/d3d12.c index 00005c4..6abc1df 100644 --- a/tests/d3d12.c +++ b/tests/d3d12.c @@ -5969,6 +5969,11 @@ static void test_map_resource(void) ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr); ok(data == (void *)0xdeadbeef, "Pointer was modified %p.\n", data); + /* Texture on custom heaps can be mapped, but the address doesn't get disclosed to applications */ + hr = ID3D12Resource_Map(resource, 0, NULL, NULL); + todo ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); + ID3D12Resource_Unmap(resource, 0, NULL); + ID3D12Resource_Release(resource); } -- 2.20.1
participants (3)
-
Henri Verbeet -
Józef Kucia -
Zhiyi Zhang