Battlefront blending problem is fixed.
28 Jun
2006
28 Jun
'06
9:34 p.m.
Hi Henri, You latest round of wined3d patches fixed the blending problem in SW Battlefront including blocky text. Now I can properly aim at targets. :) However, some screen items seem to be a little more transparent than they should be. It doesn't fix the blocky text in BF1942. BF1942 is a d3d8 game and Battlefront is a d3d9 game. Thanks, Jesse
29 Jun
29 Jun
2:07 a.m.
On 6/28/06, Jesse Allen <the3dfxdude(a)gmail.com> wrote:
Hi Henri,
You latest round of wined3d patches fixed the blending problem in SW Battlefront including blocky text. Now I can properly aim at targets. :)
Yes, Henri, thanks again for this patchset. A *lot* more works now because of it. :-) Good work!
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Jesse Allen