[PATCH] wined3d: Fix memory leak on error path in wined3d_buffer_vk_create_buffer_object (Coverity)
28 Dec
2021
28 Dec
'21
10:02 p.m.
Signed-off-by: Alex Henrie <alexhenrie24(a)gmail.com> --- dlls/wined3d/buffer.c | 1 + 1 file changed, 1 insertion(+) diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c index c078ba7e634..b42c7bd919a 100644 --- a/dlls/wined3d/buffer.c +++ b/dlls/wined3d/buffer.c @@ -1498,6 +1498,7 @@ static BOOL wined3d_buffer_vk_create_buffer_object(struct wined3d_buffer_vk *buf vk_memory_type_from_access_flags(resource->access, resource->usage), bo_vk))) { WARN("Failed to create Vulkan buffer.\n"); + heap_free(bo_vk); return FALSE; } -- 2.34.1
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Alex Henrie -
Henri Verbeet