Wine staging 4.16 release
Binary packages for various distributions will be available from: https://www.winehq.org/download Summary since last release * Rebased to current wine 4.16 (820 patches are applied to wine vanilla) A new registry option 'multiply_special', values from 0 to 2, for D3D has been added, which is to work around games that have issues with some INF operations. Affected Games - Final Fantasy XIV - The Witcher 2 - Orcs Must Die! - Need for Speed Shift 2 - Darkness II - Giana Sisters: Twisted Dreams - SpinTires - Resident Evil 4 - Alan Wake. Please see bug 34266 for more information about the INF issue. Upstreamed (Either directly from staging or fixed with a similar patch). * ntdll: Implement RtlIpv4StringToAddress(Ex)W * ntdll: Implement RtlIpv4StringToAddress(Ex)A * setupapi: Create registry keys for display devices and display drivers. * setupapi: Handle the case that a full driver path is passed to SetupDiGetClassDevs. * setupapi: Also create HardwareId registry key for display devices. Added: * [34266] wined3d: Add a setting to workaround 0 * inf problem in shader models 1-3. * [47757] mfplat: Add MFGetConfigurationDWORD stub. Updated: * directmanipulation-new-dll Where can you help * Run Steam/Battle.net/GOG/UPlay/Epic * Test your favorite game. * Test your favorite applications. * Improve staging patches and get them accepted upstream. As always, if you find a bug, please report it via https://bugs.winehq.org Best Regards Alistair.
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Alistair Leslie-Hughes