Re: [PATCH 4/5] wined3d: Make the buffer parameter to buffer_is_dirty() const.
31 Oct
2011
31 Oct
'11
1:56 p.m.
On Oct 31, 2011, at 11:48 AM, Henri Verbeet wrote:
--- dlls/wined3d/buffer.c | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c index 45518cc..69c110a 100644 --- a/dlls/wined3d/buffer.c +++ b/dlls/wined3d/buffer.c @@ -76,9 +76,9 @@ static inline void buffer_clear_dirty_areas(struct wined3d_buffer *This) This->modified_areas = 0; }
-static inline BOOL buffer_is_dirty(struct wined3d_buffer *This) +static BOOL buffer_is_dirty(const struct wined3d_buffer *buffer) { - return !!This->modified_areas; + return !!buffer->modified_areas; }
static inline BOOL buffer_is_fully_dirty(struct wined3d_buffer *This) --
Looks like you lost an 'inline'. Was that intentional? Josh
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Henri Verbeet -
Josh Juran