Re: [PATCH] comctl32/taskdialog: Add callback and tests
On 28.07.2017 19:53, Fabian Maurer wrote:
+static HRESULT callback(struct taskdialog_info *dialog_info, UINT uNotification, WPARAM wParam, LPARAM lParam) +{ + if(dialog_info->callback) + return dialog_info->callback(dialog_info->hwnd, uNotification, wParam, lParam, dialog_info->callback_data); + return S_OK; +}
Please use consistent naming and formatting, like space after 'if' for example, and uNotification -> notification.
+ static INT_PTR CALLBACK taskdialog_proc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { + static const WCHAR taskdialog_info_propnameW[] = {'T','a','s','k','D','i','a','l','o','g','I','n','f','o',0}; + struct taskdialog_info *dialog_info; + TRACE("hwnd=%p msg=0x%04x wparam=%lx lparam=%lx\n", hwnd, msg, wParam, lParam);
+ if(msg != WM_INITDIALOG && msg != WM_NCDESTROY) + dialog_info = GetPropW(hwnd, taskdialog_info_propnameW); +
Why WM_NCDESTROY is a special case?
switch (msg) { + case WM_INITDIALOG: + dialog_info = (struct taskdialog_info *)lParam; + dialog_info->hwnd = hwnd; + SetPropW(hwnd, taskdialog_info_propnameW, dialog_info); + + callback(dialog_info, TDN_DIALOG_CONSTRUCTED, 0, 0); + callback(dialog_info, TDN_CREATED, 0, 0); + break;
This looks suspicious, documentation is not strict on this, but it seems TDN_CREATED corresponds for to WM_SHOWWINDOW stage.
case WM_COMMAND: if (HIWORD(wParam) == BN_CLICKED) { WORD command_id = LOWORD(wParam); - EndDialog(hwnd, command_id); + click_button(dialog_info, command_id); return TRUE; } break; + case WM_DESTROY: + callback(dialog_info, TDN_DESTROYED, 0, 0); + RemovePropW(hwnd, taskdialog_info_propnameW); + break; + + /* Custom messages*/
What do you mean by "custom"?
+ + case TDM_CLICK_BUTTON: + click_button(dialog_info, wParam); + break;
} return FALSE; } @@ -507,17 +556,24 @@ HRESULT WINAPI TaskDialogIndirect(const TASKDIALOGCONFIG *taskconfig, int *butto int *radio_button, BOOL *verification_flag_checked) { DLGTEMPLATE *template; + struct taskdialog_info dialog_info; INT ret;
TRACE("%p, %p, %p, %p\n", taskconfig, button, radio_button, verification_flag_checked);
+ if(!taskconfig || taskconfig->cbSize != sizeof(TASKDIALOGCONFIG)) + return E_INVALIDARG;
Tests you added only check cbSize == 0 case.
+ + dialog_info.callback = taskconfig->pfCallback; + dialog_info.callback_data = taskconfig->lpCallbackData; + template = create_taskdialog_template(taskconfig); - ret = DialogBoxIndirectParamW(taskconfig->hInstance, template, taskconfig->hwndParent, taskdialog_proc, 0); + ret = DialogBoxIndirectParamW(taskconfig->hInstance, template, taskconfig->hwndParent, taskdialog_proc, (LPARAM)&dialog_info); Free(template);
if (button) *button = ret; if (radio_button) *radio_button = taskconfig->nDefaultButton; - if (verification_flag_checked) *verification_flag_checked = TRUE; + if (verification_flag_checked) *verification_flag_checked = FALSE;
Why do you need this flag value change?
return S_OK; } diff --git a/dlls/comctl32/tests/taskdialog.c b/dlls/comctl32/tests/taskdialog.c index c937127897..867361617c 100644 --- a/dlls/comctl32/tests/taskdialog.c +++ b/dlls/comctl32/tests/taskdialog.c @@ -24,13 +24,250 @@ #include "winuser.h" #include "commctrl.h"
+#include "wine/list.h" #include "wine/test.h" #include "v6util.h" +#include "msg.h" + +#define WM_TD_CALLBACK (WM_APP) /* Custom dummy message to wrap callback notifications */ + +#define NUM_MSG_SEQUENCES 1 +#define TASKDIALOG_SEQ_INDEX 0 + +#define TEST_NUM_BUTTONS 20 /* Number of custom buttons to test with */ + +#define ID_START 20 /* Lower IDs might be used by the system */ +#define ID_START_BUTTON (ID_START + 0)
static HRESULT (WINAPI *pTaskDialogIndirect)(const TASKDIALOGCONFIG *, int *, int *, BOOL *); static HRESULT (WINAPI *pTaskDialog)(HWND, HINSTANCE, const WCHAR *, const WCHAR *, const WCHAR *, TASKDIALOG_COMMON_BUTTON_FLAGS, const WCHAR *, int *);
+static struct msg_sequence *sequences[NUM_MSG_SEQUENCES]; + +/* Message lists to test against */ + +struct message_send_info +{ + UINT send_message; + WPARAM send_wparam; + LPARAM send_lparam; + + BOOL post; /* post instead of send */ + const CHAR *title_target; /* control text, 0 means it's send to the dialog form instead */ +}; + +struct message_info +{ + UINT recv_message; /* Message the callback receives */ + WPARAM recv_wparam; + LPARAM recv_lparam; + + HRESULT ret; /* Value the callback should return */ + + struct message_send_info send[9]; /* Message to send to trigger the next callback message */ +}; + +static const struct message_info *current_message_info; + +static const struct message_info mes_return_press_ok[] = { + { TDN_CREATED, 0, 0, S_OK, { + { WM_KEYDOWN, VK_RETURN, 0, TRUE }, + { 0 }}}, + { TDN_BUTTON_CLICKED, IDOK, 0, S_OK, {{ 0 }}}, + { 0 } +}; + +static const struct message_info mes_cancel_button_press[] = { + { TDN_CREATED, 0, 0, S_OK, { + { TDM_CLICK_BUTTON, IDOK, 0, TRUE }, + { TDM_CLICK_BUTTON, IDOK, 0, TRUE }, + { TDM_CLICK_BUTTON, IDOK, 0, TRUE }, + { 0 }}}, + { TDN_BUTTON_CLICKED, IDOK, 0, S_FALSE, {{ 0 }}}, + { TDN_BUTTON_CLICKED, IDOK, 0, 0xFF, {{ 0 }}}, /* Random return value tested here */ + { TDN_BUTTON_CLICKED, IDOK, 0, S_OK, {{ 0 }}}, + { 0 } +}; + +static const struct message_info mes_send_button_directly[] = { + { TDN_CREATED, 0, 0, S_OK, { + { WM_LBUTTONDOWN, MK_LBUTTON, 0, TRUE, "02" }, + { WM_LBUTTONUP, 0, 0, TRUE, "02" }, + { 0 }}}, + { TDN_BUTTON_CLICKED, ID_START + 2, 0, S_OK, {{ 0 }}}, + { 0 } +};
This looks too complicated, I'd just check notifications callback received, using 'struct message' data, same way WM_NOTIFY tests work.
+ +/* Create a message to test against */ +static struct message create_test_message(UINT message, WPARAM wParam, LPARAM lParam) +{ + struct message mes; + + mes.message = WM_TD_CALLBACK; + mes.id = message; + mes.flags = sent|wparam|lparam|id; + mes.wParam = wParam; + mes.lParam = lParam; + + return mes; +} + +/* Our only way to get a button handle, since GetDlgItem and FindWindowEx don't work for the official taskdialog */ + +static HWND taskdialog_child; +BOOL CALLBACK enum_taskdialog_children_proc(HWND hwnd, LPARAM lParam) +{ + CHAR text[100]; + const CHAR *title = (const CHAR *)lParam; + + GetWindowTextA(hwnd, text, sizeof(text)); + + if(lstrcmpA(text, title) == 0) + { + taskdialog_child = hwnd; + return FALSE; + } + + return TRUE; +} + +static HWND get_child_from_title(HWND hwnd_parent, const CHAR *title) +{ + taskdialog_child = NULL; + EnumChildWindows(hwnd_parent, enum_taskdialog_children_proc, (LPARAM)title); + return taskdialog_child; +}
I don't think we need to get that deep.
+ init_msg_sequences(sequences, NUM_MSG_SEQUENCES); + test_TaskDialogIndirect();
This name is too generic, in a test function like that you can test invalid parameter handling for example. Then have another function for callback notifications, and another one for TDM_* messages. I think for first iteration test should simply check creation/destruction notifications and callback user data value.
Hello, sorry I thought I already sent this, but it apparently didn't work.
This looks suspicious, documentation is not strict on this, but it seems TDN_CREATED corresponds for to WM_SHOWWINDOW stage.
I'm not sure, I'll look into it.
+ /* Custom messages*/
What do you mean by "custom"?
I meant taskdialog specific messages. Guess I'll change it to "Taskdialog messages"
- if (verification_flag_checked) *verification_flag_checked = TRUE; + if (verification_flag_checked) *verification_flag_checked = FALSE;
Why do you need this flag value change?
Because that's what the tests told me windows behaves like.
return S_OK;
}
diff --git a/dlls/comctl32/tests/taskdialog.c b/dlls/comctl32/tests/taskdialog.c index c937127897..867361617c 100644 --- a/dlls/comctl32/tests/taskdialog.c +++ b/dlls/comctl32/tests/taskdialog.c @@ -24,13 +24,250 @@
#include "winuser.h" #include "commctrl.h"
+#include "wine/list.h"
#include "wine/test.h" #include "v6util.h"
+#include "msg.h" + +#define WM_TD_CALLBACK (WM_APP) /* Custom dummy message to wrap callback notifications */ + +#define NUM_MSG_SEQUENCES 1 +#define TASKDIALOG_SEQ_INDEX 0 + +#define TEST_NUM_BUTTONS 20 /* Number of custom buttons to test with */ + +#define ID_START 20 /* Lower IDs might be used by the system */ +#define ID_START_BUTTON (ID_START + 0)
static HRESULT (WINAPI *pTaskDialogIndirect)(const TASKDIALOGCONFIG *, int *, int *, BOOL *); static HRESULT (WINAPI *pTaskDialog)(HWND, HINSTANCE, const WCHAR *, const WCHAR *, const WCHAR *,> TASKDIALOG_COMMON_BUTTON_FLAGS, const WCHAR *, int *);
+static struct msg_sequence *sequences[NUM_MSG_SEQUENCES]; + +/* Message lists to test against */ + +struct message_send_info +{ + UINT send_message; + WPARAM send_wparam; + LPARAM send_lparam; + + BOOL post; /* post instead of send */ + const CHAR *title_target; /* control text, 0 means it's send to the dialog form instead */ +}; + +struct message_info +{ + UINT recv_message; /* Message the callback receives */ + WPARAM recv_wparam; + LPARAM recv_lparam; + + HRESULT ret; /* Value the callback should return */ + + struct message_send_info send[9]; /* Message to send to trigger the next callback message */ +}; + +static const struct message_info *current_message_info; + +static const struct message_info mes_return_press_ok[] = { + { TDN_CREATED, 0, 0, S_OK, { + { WM_KEYDOWN, VK_RETURN, 0, TRUE }, + { 0 }}}, + { TDN_BUTTON_CLICKED, IDOK, 0, S_OK, {{ 0 }}}, + { 0 } +}; + +static const struct message_info mes_cancel_button_press[] = { + { TDN_CREATED, 0, 0, S_OK, { + { TDM_CLICK_BUTTON, IDOK, 0, TRUE }, + { TDM_CLICK_BUTTON, IDOK, 0, TRUE }, + { TDM_CLICK_BUTTON, IDOK, 0, TRUE }, + { 0 }}}, + { TDN_BUTTON_CLICKED, IDOK, 0, S_FALSE, {{ 0 }}}, + { TDN_BUTTON_CLICKED, IDOK, 0, 0xFF, {{ 0 }}}, /* Random return value tested here */ + { TDN_BUTTON_CLICKED, IDOK, 0, S_OK, {{ 0 }}}, + { 0 } +}; + +static const struct message_info mes_send_button_directly[] = { + { TDN_CREATED, 0, 0, S_OK, { + { WM_LBUTTONDOWN, MK_LBUTTON, 0, TRUE, "02" }, + { WM_LBUTTONUP, 0, 0, TRUE, "02" }, + { 0 }}}, + { TDN_BUTTON_CLICKED, ID_START + 2, 0, S_OK, {{ 0 }}}, + { 0 } +};
This looks too complicated, I'd just check notifications callback received, using 'struct message' data, same way WM_NOTIFY tests work.
I have more tests currently available, like cancelling tests. They're not part of this patch, but I figured I'll do it right from the beginning.
+static HWND get_child_from_title(HWND hwnd_parent, const CHAR *title) +{ + taskdialog_child = NULL; + EnumChildWindows(hwnd_parent, enum_taskdialog_children_proc, (LPARAM)title); + return taskdialog_child; +}
I don't think we need to get that deep.
Are you sure? I figured it would make sense to actually test for simulated mouse clicks instead of just sending the taskdialog specific click messages.
I think for first iteration test should simply check creation/destruction notifications and callback user data value.
I'll take care of the issues and resend the patch as simplified version. Regards Fabian Maurer
participants (2)
-
Fabian Maurer -
Nikolay Sivov