Re: wined3d: Use width while converting surfaces.
7 Nov
2006
7 Nov
'06
10:29 a.m.
Hi,
- for (x = 0; x < pitch / 2; x++ ) { + for (x = 0; x < width / 2; x++ ) { This is not quite correct. pitch / 2 was used because in D3DFMT_R5G6B5 pitch = 2* width(Used to be, before my alignment patches). So this line should be for (x = 0; x < width; x++ ) {
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Stefan Dösinger