[PATCH v3 2/4] d3dx10: Implement D3DX10GetImageInfoFromFileW().
Signed-off-by: Ziqing Hui <zhui(a)codeweavers.com> --- v3: Use ReadFile rather than mapping file. dlls/d3dx10_43/tests/d3dx10.c | 4 +- dlls/d3dx10_43/texture.c | 78 ++++++++++++++++++++++++++++++++++- 2 files changed, 77 insertions(+), 5 deletions(-)
On Fri, Sep 25, 2020 at 5:12 AM Ziqing Hui <zhui(a)codeweavers.com> wrote:
The patch is okay but I wonder what's that free_file_buffer() about: are you planning to extend it later on? Otherwise it seems better to just call heap_free() right away, I think. Just let me know, I can sign-off with or without that part amended, no need to resend.
I'm agree that that it's better to call heap_free(). On 9/29/20 4:30 PM, Matteo Bruni wrote:
On Fri, Sep 25, 2020 at 5:12 AM Ziqing Hui <zhui(a)codeweavers.com> wrote: The patch is okay but I wonder what's that free_file_buffer() about: are you planning to extend it later on? Otherwise it seems better to just call heap_free() right away, I think.
Just let me know, I can sign-off with or without that part amended, no need to resend.
participants (2)
-
Matteo Bruni -
Ziqing Hui