Re: [PATCH] wined3d : Set texture target of WINED3DFMT_NULL to 0
3 Jun
2016
3 Jun
'16
1:38 p.m.
On 2 June 2016 at 07:39, Max Qian <public(a)maxqia.com> wrote:
This fixes https://bugs.winehq.org/show_bug.cgi?id=40624 Signed-off-by: Max Qian <public(a)maxqia.com> --- dlls/wined3d/context.c | 4 ++-- dlls/wined3d/wined3d_private.h | 5 +++++ 2 files changed, 7 insertions(+), 2 deletions(-)
The patch got wrapped, please use git send-email for submitting patches. Regardless, I don't think this is an improvement over Józef's patch. (Which I think would be fine for fixing the regression, even if we want to improve the way WINED3DFMT_NULL is handled in general.)
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Henri Verbeet