Re: opengl32: get rid of glext.h
10 Jun
2009
10 Jun
'09
10:55 p.m.
On Wed, Jun 10, 2009 at 2:56 PM, Roderick Colenbrander<thunderbird2k(a)gmail.com> wrote:
Hi,
Since opengl32 doesn't export opengl 1.2 functions anymore from the spec file we don't need glext.h anymore. This also helps compilation on OSX.
Roderick
Works great. Thanks for the quick work Roderick! -- -Austin
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