Re: d3d8/tests: Ignore broken CheckDeviceType() behavior on 64-bit Windows 8.
12 Feb
2014
12 Feb
'14
7:45 p.m.
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at https://newtestbot.winehq.org/JobDetails.pl?Key=4841 Your paranoid android. === w8 (32 bit device) === device.c:2572: Test failed: Expected foreground window 00030196, got 0002004E. device.c:3268: Test failed: Expected wndproc 0x4100c0, got 0x4100c0.
12 Feb
12 Feb
8:47 p.m.
New subject: d3d8/tests: Ignore broken CheckDeviceType() behavior on 64-bit Windows 8.
On Feb 12, 2014, at 1:45 PM, Marvin wrote:
=== w8 (32 bit device) === device.c:2572: Test failed: Expected foreground window 00030196, got 0002004E. device.c:3268: Test failed: Expected wndproc 0x4100c0, got 0x4100c0.
Not related to my changes. -Ken
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