Re: gdi32: Fix the type of a few return values.
Hello Andrew, Andrew Nguyen wrote:
It does not make sense to return a boolean for a pointer type. diff --git a/dlls/gdi32/opengl.c b/dlls/gdi32/opengl.c index 022fc2c..204fc2b 100644 --- a/dlls/gdi32/opengl.c +++ b/dlls/gdi32/opengl.c @@ -168,7 +168,7 @@ static HDC WINAPI wglGetPbufferDCARB(void *pbuffer)
TRACE("(%p)\n", pbuffer);
- if (!dc) return FALSE; + if (!dc) return 0;
/* The display driver has to do the rest of the work because * we need access to lowlevel datatypes which we can't access here @@ -338,7 +338,7 @@ PROC WINAPI wglGetProcAddress(LPCSTR func)
/* Retrieve the global hDC to get access to the driver. */ dc = OPENGL_GetDefaultDC(); - if (!dc) return FALSE; + if (!dc) return NULL;
if (!dc->funcs->pwglGetProcAddress) FIXME(" :stub\n"); else ret = dc->funcs->pwglGetProcAddress(func);
any reason why you use both "0" and "NULL" to represent a null pointer? For consistency sake just pick one. thanks bye michael
participants (1)
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Michael Stefaniuc