Re: [PATCH 4/5] d3d11/tests: Add test for device interfaces. (try 2)
21 Aug
2015
21 Aug
'15
9:50 a.m.
On 21 August 2015 at 00:07, Józef Kucia <jkucia(a)codeweavers.com> wrote:
Try 2: * Add missing "implement" in a test failure message. * It seems that ID3D10Multithread is not available on Windows Vista. Odd. (Although perhaps more so the fact that it is available on the other Windows versions while e.g. ID3D10Device1 isn't.)
+ if (SUCCEEDED(D3D11CreateDevice(NULL, D3D_DRIVER_TYPE_HARDWARE, NULL, 0, &feature_level, 1, D3D11_SDK_VERSION, + &device, NULL, NULL))) I think the indentation here is a bit weird. Strictly speaking I suppose it's correct because the D3D11CreateDevice() call is inside a SUCCEEDED(), but I'd prefer just 8 space indent.
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Henri Verbeet