[PATCH] wined3d: Make adapter_vk_clear_uav() static.
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> --- dlls/wined3d/adapter_vk.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index 64850944040..beda271c32d 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -1722,7 +1722,7 @@ static void adapter_vk_dispatch_compute(struct wined3d_device *device, context_release(&context_vk->c); } -void adapter_vk_clear_uav(struct wined3d_context *context, +static void adapter_vk_clear_uav(struct wined3d_context *context, struct wined3d_unordered_access_view *view, const struct wined3d_uvec4 *clear_value) { TRACE("context %p, view %p, clear_value %s.\n", context, view, debug_uvec4(clear_value)); -- 2.20.1
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Henri Verbeet