Re: ddraw: Check for the Palette before using it
1 Mar
2011
1 Mar
'11
7:41 a.m.
2011/2/28 André Hentschel <nerv(a)dawncrow.de>:
*Pal = wined3d_palette_get_parent(wined3d_palette); - IDirectDrawPalette_AddRef(*Pal); + if (*Pal) IDirectDrawPalette_AddRef(*Pal); + else hr = DDERR_NOPALETTEATTACHED; This doesn't make sense, the parent shouldn't be NULL. You should figure out what sets it to NULL. You also may want to try warn+heap to see if it's getting free'd or corrupted somewhere.
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Henri Verbeet