[PATCH vkd3d 4/4] vkd3d: Use FIXME_ONCE() for AntialiasedLineEnable.
From: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> --- libs/vkd3d/state.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/vkd3d/state.c b/libs/vkd3d/state.c index 64be72d5af9c..794668041fa2 100644 --- a/libs/vkd3d/state.c +++ b/libs/vkd3d/state.c @@ -1722,7 +1722,7 @@ static void rs_desc_from_d3d12(VkPipelineRasterizationStateCreateInfo *vk_desc, if (d3d12_desc->MultisampleEnable) FIXME_ONCE("Ignoring MultisampleEnable %#x.\n", d3d12_desc->MultisampleEnable); if (d3d12_desc->AntialiasedLineEnable) - FIXME("Ignoring AntialiasedLineEnable %#x.\n", d3d12_desc->AntialiasedLineEnable); + FIXME_ONCE("Ignoring AntialiasedLineEnable %#x.\n", d3d12_desc->AntialiasedLineEnable); if (d3d12_desc->ForcedSampleCount) FIXME("Ignoring ForcedSampleCount %#x.\n", d3d12_desc->ForcedSampleCount); if (d3d12_desc->ConservativeRaster) -- 2.21.0
participants (2)
-
Henri Verbeet -
Józef Kucia