Re: [PATCH 1/2] d3d9/tests: fix volume_dxt5_test getPixelColor check.
8 Jan
2015
8 Jan
'15
11:41 a.m.
On 7 January 2015 at 14:21, Axel Davy <axel.davy(a)ens.fr> wrote:
getPixelColor should be called before Present, because the device swapchain was created with discard mode.
Could you please fix the equivalent d3d8 tests as well?
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Henri Verbeet