Re: wined3d: Add code to cleanup device multistate_funcs
9 Jan
2009
9 Jan
'09
5:05 p.m.
On Tue, Jan 6, 2009 at 10:45 PM, Allan Tong <actong88(a)gmail.com> wrote:
Second try, replaces both "wined3d: Fix a memory leak in compile_state_table()" and "wined3d: Free multistate_funcs when destroying the device" patches from yesterday.
Anything wrong with this patch? - Allan
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Allan Tong