Re: [PATCH] d3dx9/tests: Fix some test failures
2016-01-19 22:17 GMT+01:00 Nikolay Sivov <nsivov(a)codeweavers.com>:
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> --- dlls/d3dx9_36/tests/mesh.c | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-)
diff --git a/dlls/d3dx9_36/tests/mesh.c b/dlls/d3dx9_36/tests/mesh.c index 7c86190..1afba18 100644 --- a/dlls/d3dx9_36/tests/mesh.c +++ b/dlls/d3dx9_36/tests/mesh.c @@ -11109,21 +11109,25 @@ static void D3DXCreateAnimationControllerTest(void) hr = D3DXCreateAnimationController(0, 0, 0, 0, NULL); ok(hr == D3D_OK, "Got unexpected hr returned %#x.\n", hr);
+ animation = (void*)0xdeadbeef; hr = D3DXCreateAnimationController(0, 1, 1, 1, &animation); ok(hr == D3D_OK, "Got unexpected hr returned %#x.\n", hr); - ok(!animation, "Got unexpected animation %p.\n", animation); + ok(animation == (void*)0xdeadbeef, "Got unexpected animation %p.\n", animation);
+ animation = (void*)0xdeadbeef; hr = D3DXCreateAnimationController(1, 0, 1, 1, &animation); ok(hr == D3D_OK, "Got unexpected hr returned %#x.\n", hr); - ok(!animation, "Got unexpected animation %p.\n", animation); + ok(animation == (void*)0xdeadbeef, "Got unexpected animation %p.\n", animation);
+ animation = (void*)0xdeadbeef; hr = D3DXCreateAnimationController(1, 1, 0, 1, &animation); ok(hr == D3D_OK, "Got unexpected hr returned %#x.\n", hr); - ok(!animation, "Got unexpected animation %p.\n", animation); + ok(animation == (void*)0xdeadbeef, "Got unexpected animation %p.\n", animation);
+ animation = (void*)0xdeadbeef; hr = D3DXCreateAnimationController(1, 1, 1, 0, &animation); ok(hr == D3D_OK, "Got unexpected hr returned %#x.\n", hr); - ok(!animation, "Got unexpected animation %p.\n", animation); + ok(animation == (void*)0xdeadbeef, "Got unexpected animation %p.\n", animation);
hr = D3DXCreateAnimationController(1, 1, 1, 1, &animation); ok(hr == D3D_OK, "Got unexpected hr returned %#x.\n", hr); -- 2.7.0.rc3
Ugh. I'm late to the signoff party but thanks for the patch.
participants (1)
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Matteo Bruni