Re: [PATCH 5/6] d3d9/tests: Port the unsupported shaders test to D3D9Ex.
10 Oct
2014
10 Oct
'14
11:19 a.m.
On 9 October 2014 18:00, Matteo Bruni <mbruni(a)codeweavers.com> wrote:
+static void test_unsupported_shaders(void) In principle I like this better than "test_wrong_shader()", but could you then please update the d3d8 and d3d9 tests as well? It's a lot easier to find equivalent tests between D3D versions if they at least have the same name.
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Henri Verbeet