ddraw: Added support for WINED3DFMT_X8L8V8U8, WINED3DFMT_R8G8B8A8_SNORM and WINED3DFMT_R16G16_SNORM to PixelFormat_WineD3DtoDD
Stephan, All the patches proposed to bug #16559 forget one thing: it cannot be right to patch only PixelFormat_WineD3DtoDD without patching its converse function in the same file, PixelFormat_DD2WineD3D. There's no gain in silencing a fixme by introducing internal inconsistency in the source code. I had my own patch which changed both but for X8L8V8U8 only, but never published it because I observed no visual difference in the one app I tested, and had no time for 3 other ones I own, nor the other formats. I'm left wondering which of the pixelformats actually produces a visual difference as e.g. in comment #27. BTW, I suggest you submit individual patches, one per format. Regards, Jörg Höhle
On Mon, 2009-09-07 at 13:16 +0200, Joerg-Cyril.Hoehle(a)t-systems.com wrote:
Stephan,
All the patches proposed to bug #16559 forget one thing:
it cannot be right to patch only PixelFormat_WineD3DtoDD without patching its converse function in the same file, PixelFormat_DD2WineD3D.
Good point, didn't think of that. =) Thanks, Stephan
participants (2)
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Joerg-Cyril.Hoehle@t-systems.com -
Stephan Rose