Re: [PATCH 1/5] d3d9/tests: Test locking of mipmap textures.
8 Apr
2014
8 Apr
'14
11:11 a.m.
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at https://testbot.winehq.org/JobDetails.pl?Key=6212 Your paranoid android. === build (build) === Missing build status line
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Marvin