Re: [PATCH] Revert "dsound: Only initialize one guid for capture and renderer."
4 Jan
2010
4 Jan
'10
11:03 a.m.
Maarten Lankhorst <m.b.lankhorst(a)gmail.com> writes:
This reverts commit b474649e0e9491f938f1daec74cdca01343dd97e.
Please explain why. -- Alexandre Julliard julliard(a)winehq.org
4 Jan
4 Jan
1:26 p.m.
New subject: [PATCH] Revert "dsound: Only initialize one guid for capture and renderer."
Hi Alexandre, 2010/1/4 Alexandre Julliard <julliard(a)winehq.org>:
Maarten Lankhorst <m.b.lankhorst(a)gmail.com> writes:
This reverts commit b474649e0e9491f938f1daec74cdca01343dd97e. Fixes bug 21196, Max Payne apparently uses the pointer to the guid after having done the enumeration, which means it used random stack contents.
Cheers, Maarten.
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