Hey, Guilty as charged, been working on this thing for quite some time now. just send me the www link and i will upload the logs. Any idea, why Tribes don't detect opengl? i'm not familiar with any other game that does this. Although i know that Tribes didn't support Opengl nativly but it added it with a patch later on. Best wishes
From: Lionel Ulmer <lionel.ulmer(a)free.fr> To: Kristoffer Ericson <kristoffer_e1(a)hotmail.com> CC: wine-devel(a)winehq.com Subject: Re: Opengl Glide Date: Wed, 5 Feb 2003 18:21:53 +0100
Out of curiosity : are you the guy who submitted the Tribes 1 bug on WineHQ about input and stuff ?
If not, could you raise a bug (or two, one for input the other for OpenGL) so that we could go back and forth on these issues more easily than by mail on the devel list ?
* As soon as any key is pressed, wine quits = Fix with native dinput.dll version dx4->dx6
For this I would need a --debugmsg +dinput,+seh trace of the problem. THe debugger won't work due to the 'LL hooks' problem, but let's hope that it will be enough.
* Opengl isn't detected and impossible to choose = Currently no fix, although it works to use glidewrappers. Don't know what Tribes uses to detect opengl.
For this, a +relay,+opengl,+x11drv log would be needed.
My other question is this, if i want to use glide (got a voodoo3) how do i enable and use this in wine?
Do i do a ./configure --enable-glide or --with-glide ? And so on..
If should be used automagically and not need any configure stuff.
Lionel
-- Lionel Ulmer - http://www.bbrox.org/
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Guilty as charged, been working on this thing for quite some time now.
Well, can't find your bug report again... The latest open on Wine + Tribes is not from you.
just send me the www link and i will upload the logs.
If you can't find the bug anymore, raise two new ones (we will close the old ones when we find them :-) ). Or rather use this one for the dinput problem : http://bugs.winehq.com/show_bug.cgi?id=1234 If you can do for me the trace I asked at the end I would be happy :-)
Any idea, why Tribes don't detect opengl? i'm not familiar with any other game that does this. Although i know that Tribes didn't support Opengl nativly but it added it with a patch later on.
Well, for this, create a new bug and attach the +opengl,+relay,+x11drv log I requested. Lionel -- Lionel Ulmer - http://www.bbrox.org/
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Lionel Ulmer