Re: [PATCH 1/7] wined3d: Validate render state in wined3d_device_set_render_state().
28 Jan
2016
28 Jan
'16
1:50 p.m.
On 28 January 2016 at 00:17, Józef Kucia <jkucia(a)codeweavers.com> wrote:
+ if (state > WINEHIGHEST_RENDER_STATE) + { + WARN("Unhandled render state %#x.\n", state); + return; + } It may make sense to do this for wined3d_device_get_render_state() as well.
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Henri Verbeet