Re: [1/6] wined3d: rename the rt mask generation functions (try 2)
4 Jul
2011
4 Jul
'11
10:50 a.m.
Hi Alexandre, Please don't apply those patches yet, I just noticed that they cause some issues with backbuffer offscreen rendering. Thanks, Stefan On Saturday 02 July 2011 11:57:22 Stefan Dösinger wrote:
This patch is unmodified, patch 2 moves the bulk of the new code into context.c rather than state.c to reduce the number of functions exported in wined3d_private.h
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Stefan Dösinger