[PATCH] wined3d: Return FALSE rather than E_FAIL in wined3d_context_gl_create_wgl_ctx.
3 Jan
2020
3 Jan
'20
noon
Signed-off-by: Gabriel Ivăncescu <gabrielopcode(a)gmail.com> --- This function returns BOOL. dlls/wined3d/context.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index 9576901..458343c 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -2049,7 +2049,7 @@ static BOOL wined3d_context_gl_create_wgl_ctx(struct wined3d_context_gl *context if (!(context_gl->dc = wined3d_swapchain_gl_get_backup_dc(swapchain_gl))) { ERR("Failed to retrieve the backup device context.\n"); - return E_FAIL; + return FALSE; } context_gl->dc_is_private = TRUE; -- 2.21.0
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participants (2)
-
Gabriel Ivăncescu -
Henri Verbeet