Re: wined3d [1/5]: Add GL_EXT_texture_sRGB constants and corresponding CheckDeviceFormat query
6 Jun
2007
6 Jun
'07
11:43 p.m.
Am Donnerstag, 7. Juni 2007 01:03 schrieb Phil Costin:
Adds necessary GL constants and allows the application to query whether a particular texture format is compatible with sample-time texture linearization. Ideally you shouldn't enable the srgb formats in this patch already, but rather in 4/5, but since the current code returns WINED3D_OK this is an unimportant detail.
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Stefan Dösinger