Re: [PATCH 5/5] d3d9/tests: Allow a higher slop for test_updatetexture.
19 Feb
2017
19 Feb
'17
6:23 a.m.
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at https://testbot.winehq.org/JobDetails.pl?Key=28758 Your paranoid android. === w8 (32 bit visual) === visual.c:8093: Test failed: Got unexpected color 0x00ff00ff for no color attribute test. === w1064 (32 bit visual) === visual.c:7941: Test failed: Input test: Quad 3(2crd-wrongidx) returned color 0x00ff00ff, expected 0x00ff0080 visual.c:7989: Test failed: Got unexpected color 0x00007580 for quad 2 (different colors). visual.c:8093: Test failed: Got unexpected color 0x00ff00ff for no color attribute test.
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Marvin