Re: [DPlay] Added keys for the various DPlay service providers
Hi Lionel,
Some games crash if we do not enumerate properly the various DPlay service providers. So install the registry keys to please them :-)
Lionel
Changelog: - added keys to install all known DPlay service providers Will this work without the service provider dlls like dpwsockx.dll and dpmodemx.dll?
Stefan
On Sat, May 28, 2005 at 04:49:24PM +0000, Stefan Dösinger wrote:
Will this work without the service provider dlls like dpwsockx.dll and dpmodemx.dll?
No, but it makes 'Wild Metal Country' not crash at start-up :-) After, if I continue to be motivated to hack on DPlay, I may take a shot at implementing a built-in version of 'dpwsockx.dll' (I never touched any Windows networking programming so it could be nice to change a bit). Lionel -- Lionel Ulmer - http://www.bbrox.org/
Hi,
No, but it makes 'Wild Metal Country' not crash at start-up :-) Fine. And it's easier to copy these dlls than the dlls + the registry entries :-)
After, if I continue to be motivated to hack on DPlay, I may take a shot at implementing a built-in version of 'dpwsockx.dll' (I never touched any Windows networking programming so it could be nice to change a bit). Have a lot of fun!
Stefan
On Sat, 28 May 2005 17:04:59 +0200, Lionel Ulmer wrote:
After, if I continue to be motivated to hack on DPlay, I may take a shot at implementing a built-in version of 'dpwsockx.dll' (I never touched any Windows networking programming so it could be nice to change a bit).
Good luck! Be warned, the DirectPlay network protocol is undocumented (well, maybe somebody reverse engineered it and put the specs up somewhere but I'm not sure). thanks -mike
participants (3)
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Lionel Ulmer -
Mike Hearn -
Stefan Dösinger