Re: [PATCH 7/7] ddraw: Fix remaining style issues in executebuffer.c
On 30 October 2016 at 15:02, Stefan Dösinger <stefandoesinger(a)gmx.at> wrote:
Feel free to ignore this. With this the file follows the wined3d style, unless I missed something...
+static void _dump_executedata(const D3DEXECUTEDATA *lpData) Naming conventions for "_dump_executedata" and "lpData".
TRACE("dwSize : %d\n", lpData->dwSize);
%u for unsigned integers, punctuation.
-static void _dump_D3DEXECUTEBUFFERDESC(const D3DEXECUTEBUFFERDESC *lpDesc) { +static void _dump_D3DEXECUTEBUFFERDESC(const D3DEXECUTEBUFFERDESC *lpDesc) +{ TRACE("dwSize : %d\n", lpDesc->dwSize); Likewise.
TRACE("dwFlags : %x\n", lpDesc->dwFlags);
%#x for hexadecimal values.
@@ -76,12 +78,12 @@ HRESULT d3d_execute_buffer_execute(struct d3d_execute_buffer *buffer, for (;;) { D3DINSTRUCTION *current = (D3DINSTRUCTION *)instr; Should probably be const.
- BYTE size; - WORD count; - - count = current->wCount; - size = current->bSize; - instr += sizeof(D3DINSTRUCTION); + BYTE size; + WORD count; + + count = current->wCount; + size = current->bSize; + instr += sizeof(D3DINSTRUCTION); "sizeof(*current)"
instr = (char*)current + ci->dwOffset;
"(char *)"
+ default: + ERR("Unhandled OpCode %d !!!\n",current->bOpcode); Should probably use %#x. Punctuation.
Some of these probably deserve a patch on their own, and there may very well be more issues.
participants (1)
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Henri Verbeet