Re: wined3d: Implement SM4 continuec opcode.
On 14 May 2017 at 18:54, Sven Hesse <drmccoy(a)drmccoy.de> wrote:
Works just like breakc and retc.
Signed-off-by: Sven Hesse <drmccoy(a)drmccoy.de> --- dlls/wined3d/arb_program_shader.c | 1 + dlls/wined3d/glsl_shader.c | 2 ++ dlls/wined3d/shader.c | 1 + dlls/wined3d/shader_sm4.c | 3 +++ dlls/wined3d/wined3d_private.h | 1 + 5 files changed, 8 insertions(+)
Thanks. I'll take this as it is, although a small test using the instruction would be nice.
Hej! On 2017-05-15 11:34:20 +0200, Henri Verbeet wrote:
Thanks. I'll take this as it is, although a small test using the instruction would be nice.
Right, I didn't know how. :) I figured it out now, though, and the patch to add a test is here: https://source.winehq.org/patches/data/133861 Cheers Sven
participants (2)
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Henri Verbeet -
Sven Hesse