[PATCH 4/5] wined3d: Set WINED3D_BLT_RAW for raw blits in cpu_blitter_blit().
15 Aug
2019
15 Aug
'19
9:50 a.m.
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> --- dlls/wined3d/surface.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 7009df23de7..73cf87d1d64 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -2287,7 +2287,9 @@ static DWORD cpu_blitter_blit(struct wined3d_blitter *blitter, enum wined3d_blit { case WINED3D_BLIT_OP_COLOR_BLIT: case WINED3D_BLIT_OP_DEPTH_BLIT: + break; case WINED3D_BLIT_OP_RAW_BLIT: + flags |= WINED3D_BLT_RAW; break; case WINED3D_BLIT_OP_COLOR_BLIT_ALPHATEST: flags |= WINED3D_BLT_ALPHA_TEST; -- 2.11.0
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Henri Verbeet