Re: d3d9/tests: Test the return of CreateDepthStencilSurface()
20 Oct
2015
20 Oct
'15
2:37 p.m.
On 20 October 2015 at 09:48, Michael Stefaniuc <mstefani(a)redhat.de> wrote:
hr = IDirect3DDevice9_CreateDepthStencilSurface(device, 640, 480, D3DFMT_D24S8, D3DMULTISAMPLE_NONE, 0, TRUE, &ds, NULL); + ok(SUCCEEDED(hr), "Failed to create depth stencil surface, hr = %08x.\n", hr);
Please use the same style as the other messages in the test. (I.e., "hr %#x.\n".)
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Henri Verbeet