Re: wined3d: Recognize cards that expose GLSL 1.30 as DX10 capable even if they don't support EXT_GPU_SHADER4 (try 4)
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Am 2014-05-30 00:45, schrieb Andrei Slăvoiu:
Add back glsl check to make sure the card is capable of DX10.
--- dlls/wined3d/directx.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) Looks good to me. Note that Alexandre and Henri are on holidays right now, so it might take a while before it is committed or you receive further comments.
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On Fri, May 30, 2014 at 5:10 AM, Stefan Dösinger <stefandoesinger(a)gmail.com> wrote:
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Am 2014-05-30 00:45, schrieb Andrei Slăvoiu:
Add back glsl check to make sure the card is capable of DX10.
--- dlls/wined3d/directx.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) Looks good to me. Note that Alexandre and Henri are on holidays right now, so it might take a while before it is committed or you receive further comments.
Try 1 was commited [1] instead of try 4 [2], was that intentional? [1] http://source.winehq.org/git/wine.git/commitdiff/fbdf618251c7d9c3f01f53bc532... [2] http://source.winehq.org/patches/data/104891 Best regards, Bruno
On 11 June 2014 21:00, Bruno Jesus <00cpxxx(a)gmail.com> wrote:
On Fri, May 30, 2014 at 5:10 AM, Stefan Dösinger Try 1 was commited [1] instead of try 4 [2], was that intentional?
[1] http://source.winehq.org/git/wine.git/commitdiff/fbdf618251c7d9c3f01f53bc532... [2] http://source.winehq.org/patches/data/104891
Yeah.
participants (3)
-
Bruno Jesus -
Henri Verbeet -
Stefan Dösinger